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Old Mar 15, 2007, 12:39 AM // 00:39   #1
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Exclamation New Skills: Legs of Stability + Immunity to Hexes

legs of stability
warrior skill - strength

stance. for 10...22...26 seconds, you cannot be knocked down. when this stance ends, you suffer from weakness and crippled for 20...14...12 seconds.

5 energy
insta-cast
20 recharge

immunity to hexes
monk skill - protection prayers

enchantment. for 2...6...7 seconds, you are immune to enemy hexes. when this enchantment ends, you suffer 100...55...40 damage.

10 energy
2 second cast
20 recharge

the purpose of these skills is to reawaken warrior running. the only problems i had before were knockdowns and hex removal. now it can be possible but with good timing and skill. wat ya think?
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Old Mar 15, 2007, 12:49 AM // 00:49   #2
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Balanced stance works wonders...
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Old Mar 15, 2007, 12:51 AM // 00:51   #3
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Guild Wars is not balanced around PvE running.
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Old Mar 15, 2007, 01:06 AM // 01:06   #4
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balanced stance doesnt last long enough, and warriors need a buff so they can run too, not only dervs.
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Old Mar 15, 2007, 02:16 AM // 02:16   #5
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ey rangers need a stance to prevent knockdown also,

and monks need a skill to run,

and ...

but guess not.

sorry but that run has never been fair, why should be now?
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Old Mar 15, 2007, 02:19 AM // 02:19   #6
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Quote:
Originally Posted by Xeones The Great
balanced stance doesnt last long enough, and warriors need a buff so they can run too, not only dervs.
You've been failing at droks run, haven't you?
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Old Mar 15, 2007, 03:28 AM // 03:28   #7
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Wow. Sad. I've never seen anybody suggest a skill just cause they fail to make do with what's in the game.
/notsigned
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Old Mar 15, 2007, 01:08 PM // 13:08   #8
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Lol, WaMo needs more buff to run Drok, eh ?
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Old Mar 15, 2007, 04:51 PM // 16:51   #9
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/Notsigned!

Balance stance works great enough. If there is such a skill like that JUST for running Drok and make MONEY then this skill is pathetic! Plus Drok run, Chest run is kind of illegal to do already since the game never end without a story!

For the second skill, it's even worse. If there is such a skill that anti hexes! Then the game do not need hexes anymore! There is a reason why it's harder to remove hexes than conditions!
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Old Mar 15, 2007, 06:02 PM // 18:02   #10
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AHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAAHH

sorry one sec

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAH

"i cant make it to droks so lets make skills so everyone can do it"

sorry but this is funny how bout this skill

"I OWN DROKS"
1E,no cast,1sec recharge
shout
teleport instantly to droks and get 5000k

sorry for seeming rude but skills are not ment to help one thing only, and expecially not running lol.

/notsigned X1000000
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Old Mar 15, 2007, 10:48 PM // 22:48   #11
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Quote:
Originally Posted by Xeones The Great
legs of stability
warrior skill - strength

stance. for 10...22...26 seconds, you cannot be knocked down. when this stance ends, you suffer from weakness and crippled for 20...14...12 seconds.
that skill would make wild blow quite fun.
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